Forums Archived

This forum has been archived. No new posts can be made and no new users can sign up. It remains here for reference only.

Find the new forums here

7 days to die progression.xml gets overwritten

  • Last Post 23 April 2020
  • Topic Is Solved
Cytecor posted this 23 April 2020

OS Name/Version: CentOS 7 version 7.7.1908

Product Name/Version: AMP version v1.9.8.6, built 08/04/2020 16:33

Problem Description: I want to increase the skill points gained per level. Since there is no server configuration option in the AMP WebApp to do this, I edited the progression.xml file found in /saves/game world/game name/ConfigsDump/

However, when the server is started and finishes booting the setting is not honored and the file has been overwritten with the default values.

Steps to reproduce:

Edit the progression.xml file skill_points_per_level="1" value on line 6 to another number
Start server from the 7 days to die instance Status menu in the AMP WebApp
View the progression.xml file to see the value returned to 1

Actions taken to resolve so far: Edited the progression.xml with the file manager while the server is offline

Edited the progression.xml via vim locally on the server while the server is offline

Repeated above 2 while the server was online, then restarting the server

Ran a google search to see if this was an issue with the 7 days to die dedicated server itself, and not an AMP issue. It seems to work for others that do not use AMP.

If this is a file that AMP is fully controlling, I would like to request this option be exposed in the GUI please.

Mike posted this 23 April 2020

AMP does not write to or control this file. It only writes to serverconfig.xml