I frequently reset the world on my server to a new random world. The new world will use the seed value in server.properties.

If this is left blank then a random seed will be used, otherwise the value in this field. The Minecraft Module will automatically overwrite a blank (random) seed to 'CubeCodersPowered' every time it starts up, meaning that I need to remove this seed in AMP every time it restarts. I normally update my installation at least once or twice a month, so this is something I have to do a lot.

Would it be possible to A) stop the blank (random) value being overwritten or B) add an option in the UI for using a random seed (by this I mean blank value in server.properties, not a random seed written once)?

Thanks for reading and I hope some solution can be made!