A while ago I moved my Minecraft world to an AMP server. Two things didn't work very well, which unfortunately I only found out relatively late:
- The end/nether was lost or not imported
- When I travel outside the discovered map, the generated terrain is completely different, leading to ugly chunk borders
At first I thought that maybe the world generator changed in the meantime, as there have been a few new MC versions since the world was created. But I tested that with an old backup, and that blended just fine when using a new version.
So my guess is that the seed value didn't get imported correctly. If I change the seed in the configuration and test it by generating new chunks, it still doesn't fit, so I guess the seed is only set one time, and the import just overwrote a few chunks and nothing else.
How can I repair this? Can I edit the seed somewhere?